Hi all,
I attached a WeatherSystem package, which includes a Skydome and a ground fog shader as well as a sun shader regarding the daytime.
Although I coded the shader in CG it yields different results on Mac and PC, although they should be the same (the both machines I tried support up to shader model 3, one being a Geforce 7900GS and the other is a Radeon HD2600 on an iMac).
Although the sky on the mac version is also not fully correct, the one on the PC version is even more incorrect.
I just want to know why there are different results, and how I can get the same results on Mac and PC.
Maybe you have to assign some variables again due to the package export, I don’t have much experience concerning Unity package export.
Thank you in advance!
Regards
[Posted a Bug Report about that]