Different scores with OnTriggerEnter Destroy

hi there guys,
So I am trying to destroy two different objects that gives different scores using the same character. Here is the coding so far. The tag “blackBox” works, but not the “rainDrop”. what am I doing wrong?

static var score = 0;

function OnTriggerEnter (other : Collider){
    if(other.tag == "blackBox"){
       score +=5;
       Destroy(other.gameObject);
    }else{
		 if(other.tag == "rainDrop")
		 {
       score +=1;
       Destroy(other.gameObject);
		 }
		
}
}

Using the else stamen means only one of those two will be destroyed as only one condition can be true.
even thou both may be true the if stamen returns true and it will ignore the else statment