I have two different TMPro components on my game object and I want the name in the name slot and the description in the description slot. Any help is appreciated, thank you kindly.
public class CardManager : MonoBehaviour
{
public GameObject GenericCardPrefab;
public Canvas MyCanvas;
private GameObject[] CardArray = new GameObject[3];
private string[] CardNames = new string[3];
private string[] Descriptions = new string[3];
void Start()
{
CreateArrays();
for (int i = 0; i < 3; i++)
{
GameObject tempGameObject = Instantiate(GenericCardPrefab);
tempGameObject.GetComponentInChildren<TextMeshProUGUI>().text = CardNames*;*
tempGameObject.GetComponentInChildren().text = Descriptions*;*
CardArray = tempGameObject;
}
}
void CreateArrays()
{
CardNames[0] = “Swift Block”;
Descriptions[0] = “Attack or Defend”;
CardNames[1] = “Clean Strike”;
Descriptions[1] = “Attack or Defend”;
CardNames[2] = “Jab”;
Descriptions[2] = “Attack or Defend”;
}
}
[192502-help.png|192502]