Differentiate input from different devices using the same axis name ?

Hi @andrew_oc ,

i’m using Input System v1.3 and i want to ask a question about having multiple devices using the same axis name !

So, in my case a user have a wheel set which can have pedal set and steering wheels plugged independently to the PC. The problem is that in this case the throttle pedal and the steering wheel both are mapped to Stick/X by drivers i guess which interferes with one another in play mode ( i.e. player steers and drives at the same no matter if he is turning the wheel only or is pressing the throttle only ). I guess it would happen the same if i try to bind an external Handbrake device as well ( as it is a separate device ) !

So is it possible to somehow differentiate input controls based on the devices they come from so they don’t interfere with one another !?

Thank You !

Anyone can suggest a solution ?