I was hoping somebody might be able to help me with this. I have character “A” at 4000 tris and a uses diffuse material, the tri count doubles to 8k- 2 draws- Then each time I add a point light it draws the character again, 12k, 16k, etc…
Is this correct, or am I messing something up. In essence my low poly character is now turning into a high end ps3 model.
Any help would be greatly appreciated.