Does anyone know where I can find a Diffuse shader that supports 2 different UVs on a single model?
I need to apply 2 different textures onto my character so that I can animate one of the UV separately during game.
The old Lightmapped/Diffuse shader works somewhat, but I don’t want the 2nd texture to overlay the 1st in any way, which this shader is doing.
Thanks Frank Oz!
I’ve tried out the shader and it works great except my textures appeared brighter than usual on the model. Not sure why…
I went to check out some shaders from the Unity Wiki and then read up about shaders in the Unity manual. After hours of fiddling and Frankenstein-ing some shader codes together, I think I’ve finally got something I’m happy with
Yay! Glad you got something working My effort was pretty bad, I just wanted an excuse to make something in that guys shader editor cause it’s so much fun to use.