Digital Magic Arrow

Hi again! I’ve been working on another particle effect after seeing some interest in my previous one.

677491--24346--$Icon.png

The idea of this effect is to create the illusion of a digital arrow sent straight at the enemy, recalculating it’s trajectory for a more critical hit. And I believe that if this was used in conjunction with my previous effect, it would look even better.

Price: $10
Unity Store Link: Digital Magic Arrow | Spells | Unity Asset Store
Demo: http://thedistantvoice.com/unityassets/digitalmagicarrow.html
Youtube Link: http://www.youtube.com/watch?v=ooTfVLX9IQQ
Website/Contact: http://TheDistantVoice.com

677491--24320--$ScreenShot5.png

Old Collision Textures (Kept picture because I liked the image of the arrow trajectory)

New Collision Textures

The idea of this effect is to create the illusion of a digital arrow sent straight at the enemy, recalculating it’s trajectory for a more critical hit. And I believe that if this was used in conjunction with my previous effect, it would look even better.

I would love to hear some feedback on how I can improve this and on what price range I should price it. This effect will include a script that’s ready to be used, you’d just have to have the appropriate tags on your target and player. I’m pretty new to coding, in fact I learned all of this just a little over a month ago through tutorials, but I think I did a pretty good job on this one.


Other Effects:

Digital Magic Spell
Price: $2.00
Unity Store Link: Digital Magic Spell | Spells | Unity Asset Store
Forum Link: http://forum.unity3d.com/threads/102816-Digital-Magic-Spell-2.00

The link doesn’t work, unfortunately. =( Seems it was copy/pasted wrong.

Would love to see this effect - took a look at your game project as well and it looks great!

Sorry about that! There, fixed it. I should check my links next time. =P

http://thedistantvoice.com/unityassets/digitalmagicarrow.html

Looks great! A suggestion (on this as well as your other demos):

I would have an alternate button to the middle mouse. I had to grab my mouse from my backpack and plug it in in order to see the effect - some people might decide to just skip it rather than do that.

Ah, very good point =P I’ll play around with the options, thanks!

Changed the textures and the script some more, going to upload the newest webplayer version soon, and hopefully the store asset later tonight.

Good job!

Finished uploading and added an alternative to “MMB”, you can use “Q” instead.

Going for a hike, feel free to leave feedback, suggestions, critiques, or even a hi!

I voted $5, but honestly I think that is too much for one effect that is so specialized. Package up a group of 5-10, and sell them for $30 or so.

Great stuff. I voted. Looking forward to this on the Asset Store.

Thanks! Going to start preparing it for the Asset Store. =D

Uploaded a Youtube clip of the spell in effect for those who didn’t want to try the demo.

Thanks for the input! What I found funny was that someone said the complete opposite with my other one release

I’ll play around with pricing and see if either of those opinions hold true.

In my own personal opinion for one effect 15$ is way overpriced, you really should just make a package and sell it for 20-30.

I’m placing it at 10$ due to the amount of textures, work, and scripting that’s gone into this to make it an easy drag and drop effect (and because it’s an in-between of the votes). And because of it’s complexity compared to the effects of the packs that sold for 20$.

Hope to hear(read) input, comments or suggestions!

I looked at your package in asset store, it looks like it has multiple textures, is it animated as so? You might want to use an texture atlas for performance.