We’ve added three new Unity tutorials and two more additions to the Unity Mobile Game Development Series.
New Unity Tutorials
Introduction to Scripting in Unity http://www.digitaltutors.com/11/training.php?pid=627
In this tutorial, we’ll discuss the major foundations of scripting with Javascript in Unity. Then we will take what we’ve learned and apply it to a mini project. We’ll look at several of the terms and techniques that are found when scripting in Unity such as creating and manipulating variables, understanding the different types of operators, and how we can create instructions for our game objects using functions. We’ll also jump into creating logic with conditional statements, and loops. We’ll even learn how to use basic arrays. Finally, we’ll take what we’ve learned and apply it to creating a movement and animation script.
Unity Mobile Game Development: Game State http://www.digitaltutors.com/11/training.php?pid=624
In this tutorial, we’ll learn how to code a game’s state or logic to keep track of things like timers, kills and rounds. Through these lessons, we’ll examine our game design doc and build game-play functionality. We’ll begin with creating a simple count-down timer and how to let other scripts cleanly access it. Then we’ll learn how to start and end our game with a splash screen to hide the level. Next we’ll create functions for the various parts of a game, like winning a round, pausing the game, killing an enemy, saving our data, resetting our game, and game over. Finally we’ll take a quick look at randomly spawning our player. A game’s internal logic is one of the most important parts of any game’s development. By learning how to deal with many common game states, we can extend them to fit our own game’s needs.
Unity Mobile Game Development: Sound Effects http://www.digitaltutors.com/11/training.php?pid=619
This tutorial covers how to add the audio to our game objects in Unity. Throughout these lessons, we’ll add all of the audio used in this game. We’ll start out by adding the weapon firing and reload sound effects to our game weapons. Then we’ll add the necessary audio to our character like footsteps, groans of pain, and his death sound effect. After that we’ll get into adding audio to the enemies. We’ll create their ambient crawling sound, their splatter and death scream. Then we’ll wrap it all up by adding our music track to play while we are playing our game.
Visit the Unity Mobile Game Development Page to learn about the entire game-production pipeline Digital Tutors is now Pluralsight | Pluralsight