Has anyone here successfully used dimeRocker with a Facebook app? I’m experiencing a whole lot of fail and attempting to get support from them isn’t working out… Before I give up and roll my own I thought I’d reach out to the community and see if anyone had dealt with the issues I’m having and solved them.
In a nutshell anything having to do with the Facebook API ends up hiding the Unity player and nothing else. Even the invite friends on their canvas page itself doesn’t work.
There are a lot of apps out there using it, here’s an example of a game I’d call successful using dimeRocker. http://apps.facebook.com/topbargame/
There’s also been a brand new dimeRocker system launched about the same time you made this post. It’s much easier to use and worth checking out. Check out the dimeRocker Arcade
If you’re still looking for support on the old dimeRocker system, it’s being deprecated but feel free to post questions on developer.dimerocker.com for quick responses.