Dimerocker: Nat target not connected to facilitator...

In my Unity 2.7 project, I think I’m doing it right.

network.useNat = true,

I’m using the DimeRocker servers:
MasterServer IP: 74.207.244.142 Port: 12345
ConnectionTester IP: 74.207.244.142 Port: 10735
Facilitator IP: 74.207.244.142 Port: 50000

when I try to connect as a client, I get this error type: Nat target not connected to facilitator server. I assume that when calling InitializeServer with network.useNat = true, it should connect to the Nat facilitator. I’ve been getting this for a few days now, since I switched to DimeRocker. Unity server seems not to work at all for me anymore. Any suggestions? Anyone else having these troubles with DimeRocker, and Unity master server?

Solved it. for Unity 2.6 and earlier, it’s necessary to set network.useNat to the useNat value in the applicable HostData when connecting as a client. Doh!