Hello,
I have a folder outside my unity windows project with a few pictures.
In my scene a read them with WWW and then create a sprite to populate my gallery.
The problem is that in windows my image looks ok, high quality, while in unity, when I run the project looks very poor quality, white alike-whitish.
Could you please help me display my image to look like the original.
Thank you!
www = new WWW(directory + “/1.jpg”);
Sprite spr = Sprite.Create(www.texture, new Rect(0f, 0f, www.texture.width, www.texture.height), new Vector2(0.5f, 0.5f), 128f);
newObject.GetComponent().sprite = spr;