2020.3 entities .17 hrv2 only one directional light in entire scene but not on in build so dark… if I turn on an ambient light I can see everything else rendered… baffled
Thanks
I have a realtime directional light in URP; unity 2020.3; entities .17; hrV2; That works in a Windows IL2CPP build. It looks the same as in editor.
Settings are pretty basic. I don’t convert it to entity and I don’t bake anything.
With ECS/Hybridrenderer a lot of things don’t work, so expect to be baffled ;-).