I made a basic Unity scene with a character (mainScene) and then another scene with a UI button (menuScene) so that when I press this button in menuScene, the mainScene is loaded:
public void startSimulation()
The mainScene has a directional light that is always there by default, but when I press the button in Editor mode, mainScene loads in a dark state. This does not happen when I build…
What am I missing or doing wrong?