Well, they didn’t announce it oficially yet, did they? Anyway like they did in the past i’m sure there will be localised versions available in the future, i suspect GDC rushed out.
3d for sure is a pure dissapointment but the stuff around is great if you’re doing client work in these fields and hey who would have thought that i get concave hull collisions in Director first. Maybe some time we’ll see a serious phyics update in Unity (softbodies, …).
After installing the player i had no problems running the stuff in Chrome and Firefox 3.
As for the price, depending on were you’re living there are better places to buy it but generally $300 plus taxes for an update seems okay to me.
I told them so, poor bastards… Adobe/Macromedia/Director is the reason I won’t ever again trust a single company to lock me into their technology stack. I will gladly take a minor productivity loss if it means I’ll be able to migrate my stuff quickly to another backend if needed.
(And, Shockwave penetration at 60%!? Ya gotta be kidding… Maybe 6 years ago. There’s no compelling reason for Adobe to update shrinking figures though I guess.)
Maybe it’s just me, since I haven’t seen anybody mention this, but
$300 for this upgrade seems more than a little unreasonable to me.
300 dollars for a upgrade that doesn’t even work right is a complete
f*** disgrace.
No f**** way. No f***** way in hell am I going to waste my time
and effort on this product. I’ve been on the bleeding edge before but
this is beyond insulting.
Crap-f*****-tastic.
This puts it over the edge for me.
My days of professional Director development are at an end and I am
NOT paying for this upgrade.
I was probably the biggest supporter of Director before but there must
be a compelling set of reasons or me to abandon it.
Director could of been Good…possibly as Good as Unity or even Better if Adobe backed it proper instead of treating it like flashes slightly Retarded and estranged Big Brother…Shipping of the development to India to save on money says it all methinks.
Although such statements show a tendency the most important aspect still is if a product’s update adds some value for your work or not. Depending on what you’re doing with it, Director here has strong as well as weak spots, so some find it useful, others don’t. Director 11.5 is much more worth an update than Director 11 was. Obviously we don’t have to discuss about how stupid it is to include preselected third party troubleware in the player but that problem already existed when HiggyB tried to sell us that crap.
And that was one thing i got promised by Joachim, that OTEE has no intention doing so.
[quote=“”]
should not laugh really.
[/quote]Yeah, it’s sad. Not that the product itself had any chance of surviving anyway, except with a complete codebase rewrite and new IDE paradigms (not to mention Lingo), and then it wouldn’t’ve been Director anyway.
No, what’s sad is all the people who put too much trust and love in the product, making it hard for them to look at the alternatives. Some of them are in a pretty bad situation right now.
But I guess it’s just business, right? I know there are some people on this forum who can tell ya.
[quote]
And that was one thing i got promised by Joachim, that OTEE will never do the same.
[/quote]Sure, there are lot of stand up guys at UT, but neither you nor they know anything for certain about the future. I’m not taking any chances though - I’m making sure that as long as there are mechanisms for delivering .NET/mono code with 3D graphics, I’ll be fine.
If Mr Helgason and his Band is offered a Huge and scandalous amount of money for Unity3d bet u my boxers he sells up sharpish.
Every one has there price there not creating Unity just for the Love of it… Its a Business! and Trust me Unity Tech Treat it as such even though they put a Lot of TLC into the product they will Sell if the price was Wright.
Tonight the great mentalist Taumeldini will reveal the future:
Let me concentrate, hmmm, HMMM, i, i sense, i sense that in the future i’ll drink, it’ll be a beer, and further in time and space i see water, it’s floating, down, fast, yes, now i see, i’ll use a toilet, hmmm, …
I wouldn’t discount Director 11.5 so quickly. It’s been around a long time - much longer than Unity, and has a very deep feature set. It works with a host of different media and has a robust plug-in architecture. Yes, there are problems with the new release, but it is a complex product. It hasn’t been maintained as it should be, but I think there have been great strides in getting the code updated. I’m sure future releases will greatly enhance the 3d capability and probably add more robust ActionScript support.
For some of the projects I do, text is a very big part of it. The new Unicode features of Director are invaluable for this. A project I just finished with Director won the Parents’ Choice gold award.
I’m with Zav. I can’t believe they are stinging its already wounded users like me (wounded from shelling out Director 11 downgrade money) with this.
It should have been free, since Director 11 was a piece of sh*t that I wouldn’t wish on my worst enemy to endure. 11.5 has fixes to issues that D11 shouldn’t have shipped with in the first place … to charge people for them (at the price of a Unity Indie license btw, which is a better way to spend the cash) is absolutely outrageous and insulting.
Couple that with the continuing backwards compatibility problems, a slow ass outdated 3d engine, no AS3 support, single developer only workflow, reliance on people purchasing xtras(plugins) to do simple things like change screen resolution, manipulate complex arrays or access a database … and I think you’re talking ‘nightmare’ for modern development.
mythicwave … It has been around a while and it shows. Its pipeline, workflow and technology level is stuck in 1992. I imagine the code behind it all is also pretty much the same, which is why it’s such an unreliable and sluggish beast. I loved it once, too, but it’s time to move on. Let it die.
I agree it’s great for education - easy to get simple things going or to do ‘advanced powerpoint’ type apps, but games are not Directors domain anymore … selling it with the tagline ‘Make better games’ (as they were at last years GDC) was like selling a crayon with the line ‘Write better books’. Sure, you can … but it ain’t gonna look good and there are better tools out there you should be using instead!