DirectoryInfo

Not quite sure what has happened here, I’ve been working on 3.10f4 for sometime due to a large project, I did not want to update Unity as things were working well for this standalone build. However today at around 7.00am GMT my project is now reporting issues with System.IO GetFiles and GetDirectories, there was some communication on my firewall between unity and the web, however am not sure if it was due to an unseen unity update or due to perhaps some other microsoft .net related update (we’re on mono right so this shouldn’t affect anything?) - any information would be good information!

Many thanks in anticipation of a response, Jon.
(my only other thought is too switch to a locked down version)

we’ve just tried it with 3.3 and it works, so will update to that version, not sure whats happened with this older version? will leave this post in case someone else experiences any difficulties.

Just for further info, it was a glitch in the project itself, 3.3 failed the most recent project that was already an issue with 3.1, it was possibly due to a static variable name conflict or something to do with the temp folder attached with the project, it had got to the point that it would refuse to compile GetFiles and GetDirectories as it wasn’t a member of DirectoryInfo, still a mystery as to what upset the compiler within the script, but I’ve reloaded an older copy and worked on top of that and their have been no issues so far.