Hello.
I noticed that enabling both DirectX 11 and Exclusive Fullscreen mode will make the game to stop responding when alt-tabing, and also DirectX 11 Exclusive Fullscreen won’t run in background. The only workaround that seems to work is using the “Windowed Fullscreen” mode, but not having true fullscreen (Exclusive Fullscreen) will break support for nvidia dsr, amd vsr, amd crossfire etc.
So, is this going to be fixed in the future (Maybe with the DirectX 12 Unity release)? Or is there any way to make it work?