I would like to be able to disable the grid that the tilemap package renders in scene view whenever a tilemap is selected. I know you can disable the default unity grid, but this option does not seem to affect the tilemap specific grid. When I am working on a tilemap in a very zoomed out view, the grid makes it very difficult to see what I am doing. I am using Unity 2020.3.25f1 and the 2D Tilemap Editor package version 1.0.0.,I’d like to be able to disable the grid that the 2D tilemap package renders in scene view whenever the tilemap is selected. I know that you can enable/disable the default unity grid, but this option does not seem to affect the tilemap grid. When I am working on a level in a very zoomed out view, this grid makes it really difficult to see what I am doing.
I am currently using Unity 2020.3.25f1 and the 2D Tilemap Editor 1.0.0 package.