I searched everywhere and i never find an answer :
I want to disable the character motor (It’s right) and the MouseLook script (it’s wrong)(it’s called “SmoothMouseLook”) and everytime I get the error following :
“BCE0005: Unknow identifier: ‘SmoothMouseLook’”
How can I solve this ?
here’s my script :
var enterRP : boolean;
var enterWP : boolean;
var enter : boolean;
var enterPassword : boolean;
var Player : GameObject;
function OnTriggerEnter (other : Collider) {
if(other.gameObject.name == "Player"){
enter = true;
if(Input.GetKey(KeyCode.E)){
enterPassword = true;
Player.GetComponent(CharacterMotor).enabled = false;
Player.GetComponent(SmoothMouseLook).enabled = false;
}
}}
function OnTriggerExit (other : Collider) {
if(other.gameObject.name == "Player"){
enter = false;
}
}
function OnGUI(){
if(enter == true) {
GUI.Label (Rect(Screen.width / 2 - 150, Screen.height / 2 - 250, 150, 30), "[E] to enter password");
}
if(enterPassword == true){
// some other code line
}
}
I d’ont show all GUI code and the password codes but that are working
so I just want help for disabling the character motor and the SmoothMouseLook script.
Thanx.
So when you add the camera to the scene, the memory leak disappears? (I have this problem too).
– MariuszKowalczykYou need to post this bug to the issue tracker, I think. I would vote for it
– robertono