This is probably really easy and that’s why I couldn’t find anything with the search function… Sorry.
How would I go about disabling a script attached to a gameobject? Namely, the script called “MouseLook”?
Thanks for any help!
This is probably really easy and that’s why I couldn’t find anything with the search function… Sorry.
How would I go about disabling a script attached to a gameobject? Namely, the script called “MouseLook”?
Thanks for any help!
well you first need to catch a reference to your game object and so your script in it
considering that you get your gameobject ref where your script is
just do something like this in C# assuming that myGameObject is the GO where you have mouse look
myGameObject.GetComponent<MouseLook>().enabled = false;
if you are using that in an update then you better cache the MouseLook component in a start fct
hope this help
Yes! Thank you! That did indeed work!
Thank you very much for the assistance