Disable Animators when not animating? Performance gain?

Should you disable an animator if its not in use? some of the animators are not playing anything but you can see the current state firing over and over in the animator tab for some of the animations. I’m wondering performance wise if you should do anything with the animators when not in use.

If you are worried about an animators performance, you can set the culling mode to cull always.

As a side note, don’t worry about it until it becomes a problem. The animator is optimized pretty well, and is part of the core of the engine. If it doesn’t have anything to animate its probably not doing anything in the build, the editor though, is a different story.

1 Like