Disable ARCore Depth API

Hi, I noticed that my latest Android AR game is only compatible with 235 devices, when the previous one was compatible with 503 devices. This is because the depth API in the recent version of ARCore is only supported by newer Android devices (see list here.)

Is there a way to either turn off the usage of depth API, or make it optional in case the device supports it?

I have gotten a few complaints about the new game not being compatible on devices, and the depth occlusion is not a crucial feature.

Never mind, I just saw there is a optional/required option in the Project Settings - ARCore. Leaving this up in case someone else missed it too.


even after marking this as optional, it stays as a required component in the build file.