disable camera rendering?

Hi, I want to blank my camera during scene change (and few other instances… to prevent “junk” videos while aligning the camera etc). But I don’t want to disable the camera themselves (The camera position etc are used by other scripts). Is there a way in unity to just disabe rendering withotu disabling the camera itself?

No, since if you’re not rendering anything, the pixels are all undefined (might be black, or gray, or garbage, depending on OS, drivers, etc.). You can simply render a black quad with an unlit shader in front of the camera; probably easiest to use a UI image.