Disable "climb" (translateY)

Hi

I’m using the prefab First Person Controller. I have some collides in my scene on a table, but walking in to it makes the FPC end up on top of it. Can this be disabled. Making the collider taller is no help as I need to click on other things on the table.

Try these on controller?:

Slope Limit
Step Offset

http://unity3d.com/Documentation/Components/class-CharacterController.html

AC