Hey,
when I was creating an android build, I noticed that after launching the app on my phone, it takes some time before the Unity logo appears.
When I ran ‘adb’ to check the logs, I noticed that the long time to start the game was caused by a countdown during which I have a chance to attach a debugger.
Waiting for connection from host on [0.0.0.0:55182] ...
Remaining time: 8s
Remaining time: 7s
Remaining time: 6s
Remaining time: 5s
Remaining time: 4s
Remaining time: 3s
Remaining time: 2s
Remaining time: 1s
Remaining time: 0s
Timed out. Continuing without host connection.```
I already know that this is due to the 'Script debugging' option which can be set in 'Build Settings'.

I would like to ask if it is possible to disable this countdown before starting the application, but also allow to connect the debugger via USB?
Disabling 'Script debugging' disables this countdown, but prevents debugging on Android.
I'm using **Unity ver. 2020.1.4f1**