Please see this image and help me asap thanks
Doesn’t this work?
gameObject.GetComponent<AudioSource>().mute=true;
http://docs.unity3d.com/Documentation/ScriptReference/AudioSource-mute.html
EDIT
BTW, your laptop is about to die
done thanks
Doesn’t this work?
gameObject.GetComponent<AudioSource>().mute=true;
http://docs.unity3d.com/Documentation/ScriptReference/AudioSource-mute.html
EDIT
BTW, your laptop is about to die
done thanks