Disable glow effect

Hello,

I’m trying to display an unlit material in a scene without lights in unity 2019.3.10f1 and I’m trying to temporarily disable glow (and other post effects) of the HDRP in script.
By the life of me can’t find where to do this, I tried with legacy unlit shaders but this didn’t produce a different result. If someone could point me in the right direction then that would be great.

Thanks,
Cis

Edit → ProjectSettings → HDRP Default Settings → uncheck “Bloom”

should work.

I specifically mean in script (c#), so runtime

First you must learn about volumes and exposure settings in HDRP
Then you can disable it completely

When you could disable the effects manually, in the following you can see how to use scripts: