Disable Handheld.Vibrate() logs?

Hello everyone!
Does anyone know how to disable the logs that come in from Handheld.Vibrate()?
I’ve tried using Debug.unityLogger.logEnabled = false, but that doesn’t work (I think because it isn’t using the default debug logger). If there isn’t a way to disable it, is there a way to filter out the logs from only that source?

Bump

Sorry for bringing up an old thread, but did you even find an answer? Came across this issue as well and it seems a bit difficult to find any info about this.

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