Unity will sometimes make MonoDevelop do something that looks like its reloading the entire project. This can happen if you change a file in the Unity editor or if you click on a stack trace in the log.
The reload can easily take over a minute in our project and it hurts productivity.
Is there any way to disable this reloading? I would be happy to manually add script files and update the project settings from MonoDevelop.
We’re using Mac OS X.