Disable raytracing shadow casting per object

Just wondering if there is a way to disable raytracing shadow casting per object. Thanks in advance for the help.

Sadly, no. It’s per light only.

Thank you for the reply. Any way to completely ignore an object, deactivating it still produces a shadow.

I’m not sure sure what happens in your setup but disabling the renderer or the gameobject itself should kill the shadow.

If this doesn’t happen, you can report a bug using Help > Report a bug menu and drop the case number here :slight_smile: