I have items in my world like a sword, that have a rigidbody. They can be picked up and equipped, however. For equipping, I parent the item with a mount in the right hand. This worked fine, when there was no rigidbody, now the items are tossed away by the character animation.
It seems that the rigidbody component cannot be disabled like other scripts. Sleep wouldn’t work either, I guess. Setting restrictions maybe?