disable UI button

i want to disable a UI button once i already clicked it once, like in hangman game, how is that?

This leaves the button on the screen with the disabled color and the user can’t click it:

yourButton.interactable = false;

This leaves the button on the screen, the user can’t click it, but does NOT use the disabled color:

yourButton.enabled = false;

This removes the button from the UI entirely:

yourButton.gameObject.SetActive(false);

You might just want to make it non-interactable (then the button stays, but turn grey by default). You do this from your script by putting this in the script of the object where the button is located:

GetComponent<Button>().interactable = false;

try this script. is working.

video- disable button

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

[RequireComponent(typeof(Button))]
public class disable : MonoBehaviour {

	//GUI btn = (GameObject)Instantiate(Resources.Load("MyButton"));

	//GameObject btn = GameObject.CreatePrimitive(PrimitiveType.Plane);
	//public Object btn = Object.Instantiate(Resources.Load("MyButton"));
	//public Color newColor;
	//public Button mybutton;
	//public Color newColor;

	public Sprite blockA;
	public Sprite blockA_disable;
	public bool condition;
	public Button mybutton;
	public int counter;

	void start()
	{
		mybutton = GetComponent<Button> ();
	}

	public void changebutton()
	{
		counter++;
		if (counter % 2 == 0) {
			mybutton.image.overrideSprite = blockA;
                 //condition for working button.
		} else {
			mybutton.image.overrideSprite = blockA_disable;
                 //condition for disable button
		}

	}

}

very easy

public gameobject yourbutton;
public void DisableButton ()
{
      yourbutton.setActive(false);
}

//you have to put this script function in onclick() of the button component