Disable Windows Mixed Reality headset rotation/position tracking

Hi,

I have a Lenovo Explorer Mixed Reality headset and developing an app for the Windows.

I have a basic scene with a single camera and sphere placed in front of the camera.

Is there a way of disabling rotation and position tracking of the headset? Preventing the headsets rotation and position from being applied to the camera and making the scene stationary?

HI,

I found the function that disables the tracking per camera.

https://docs.unity3d.com/ScriptReference/XR.XRDevice.DisableAutoXRCameraTracking.html