trying to disable all colliders in array :
void TurnCollidersOff (){
foreach (Collider rdcoll in ragDollColliders){
rdcoll.enabled = false;
}
}
void TurnCollidersOn (){
foreach (Collider rdcoll in ragDollColliders){
rdcoll.enabled = true;
}
}
got error :
UnityEngine.Collider' does not contain a definition for `enabled'![]()