I am working on a GUI that at the end of the level will show the players score, but one problem is the character still looks around. I need help.
Script: C#
using UnityEngine;
using System.Collections;
public class LevelChange : MonoBehaviour {
public string loadLevel;
void OnTriggerEnter(Collider other) {
Time.timeScale = 0;
//Application.LoadLevel (loadLevel);
//Ignore These comments. This is working.
}
}