Disabling Scripts

Hi everyone.

I’m trying to disable the Mouse Look script on a game I’m making for the user can use a GUI. The problem I’m having is that when I type this script up it keeps giving me an error saying the MouseLook is an unknown identifier. I did get this code from the internet but it seemed to work for the person who posted it. The Mouse Look script is on a own made player model it isn’t on the First Person Prefab that comes with Unity.

If anyone could help that would be awsome :).

var Dialog : boolean = true;

function Start () {

}

function Update () {

	if(Input.GetKeyUp(KeyCode.F) && Dialog )
	{
		GetComponent(MouseLook).enabled = false;
		Dialog = false;
	}
	else if (Input.GetKeyUp(KeyCode.F) && Dialog == false)
	{
		GetComponent(MouseLook).enabled = true;
		Dialog = true;
	}
}

Try using:

GetComponent(typeof(MouseLook)).enabled = false;

also the MouseLook script needs to be in your project… though I presume this is true.