Restricting Cinemachine FreeLook Camera with Joystick Controller
Setup
- Unity with Cinemachine v3.1.2
- FreeLook Camera
- Joystick Pack for mobile input
- Touch input for camera control
Issue
I need to implement a camera control system where:
- The FreeLook camera should not respond to input when touching the joystick area
- Camera should be controllable by touching anywhere else on the screen
- Joystick functionality should work normally for character movement