Unity have changed the way unity imports fbx materials
So this method no longer works (or is “obsolete”), and the type is no longer a boolean.
void OnPreprocessModel()
{
ModelImporter importer = assetImporter as ModelImporter;
importer.importMaterials = false; //obsolete in 2020.2.5
}
Any ideas? I don’t want to have to deselect tick boxes everytime I import a new fbx if I don’t have to again.