I have a game that is almost complete but on occasion I get the following error messages.
!CompareApproximately (SqrMagnitude (m_LocalRotation), 1.0F)
!CompareApproximately (SqrMagnitude (q), 1.0F, Vector3f::epsilon)
It sometimes cause the ice to disappear (it’s a hockey game), but not always. Sometimes it freezes the game (the music continues though). I have tried to recreate the problem but as of yet there doesn?t seem to be a specific thing that causes it. The error is not identifying any bad code so I’m not sure how to fix it.
I read the other posts about this error message but as I can not recreate the error every time, is there someplace I should start looking for it?