Does any one have any scripts or way to mimic a disc or Frisbee thrown in flight. I’m like to create Frisbee type game I cant seem to get it right any help be appreciated I’m a database front end application programmer for 7 years but new to unity and game programming.
Gerald
It depends very heavily on how accurately you want to simulate the physics of disc flight. If you are going for heavy accuracy here is a pretty good quick-and-dirty rundown of frisbee physics:
It actually contains a java script at the bottom of the PDF for plotting the trajectory of a Frisbee which could be an incredibly helpful reference for you. (It’s Java, not C# or JS - but it seems very readable from the quick glance I gave it). It is only a two dimensional simulation though (distance and height), the real trick is simulating the arc it travels based on on the angle of the disc when it’s thrown.
My physics knowledge is very limited, but hopefully this will get you started in the right direction.
Thanks this may help i used rigid body on a sphere and added force and torque on mouse click i thought the physics engine would do the trick. i would think there be some scripts or plug in out there. I contacted a game company that made disc golf islands with unity i doubt they will freely reply. this is a useful start.