Hi im having some prefabs in my game which are disconnected from their source prefab (they were before updating to 2019)
With the new prefab workflow i cant disconnect a prefab anymore?
I wanna work with the disconnected prefab normal inside of the editor. I dont wanna change the prefab object itself, since im shifting elements out and in (its basically a skin overlay system).
When i unpack the prefab it loses the connection completly, when i unpack completly it does the same.