"Disconnecting" a hinge-joint?

Is there another / better way to disconnect a hinge-joint? Right now what I’m doing is:

var myBody : Rigidbody;

function Update () {
    hingeJoint.connectedBody = myBody;
}

… and then setting “myBody” to the object’s “self” in the inspector panel. Is there a better way? Can I -create- a hinge and then -destroy- it?

Thanks…

Yep, Destroy() works with any component.

–Eric

Thanks!