My “enter play mode” times have been insanely slow, and I thought it was due to the size of my project initially.
I did some digging into profiling the editor when play mode begins, and found out that the Package Manager window was literally causing like a 15 second hickup EVERY SINGLE TIME you enter play mode.
This seems like a serious bug/flaw in the package manager window that needs to be addressed.
(screen shot attached of the profiler window when on play mode entered)
I’m in Unity 2019.2.13f1 and using Package Manager UI 2.2.0 using a 2019 Macbook Pro
