I already noticed by this internet out that this is already an old question, which is the best: Unity or Unreal.
I’ve been a Unity user for 1 year and I use only for Arch Viz, because I’m an architect. In last months I have tried to learn enough to make the model as realistic as possible, however today I installed Unreal to test and it was a big difference (for better).
Next I will show prints of the same model, with the same textures, with the same maps, in Unity (with Post Processing Profile) and in Unreal.
Unity 2017.1 vs Unreal Engine 4
Unity 2017.1 vs Unreal Engine 4
Unreal scene don’t have all materials, like metal of columns or the rug.
I already know that they will tell me that Unity can do the same as Unreal, I have seen it myself. But my question is: how? How do I get to these vivid colors and realism in Unity? Because in Unreal was to import the model, put the same textures and the result was this. I’m sick of seeing tutorials for Unity, but I never get close to the level I want.
I’m a Unity fanboy, because I find it much more user friendly, the interface is much more appealing, I’m familiar with everything in Unity, but the in the end the result is this… What configuration I need to have this quality in Unity?
What do you think? I would like to launch this debate.



