display data from php to unity

Hello,I want to display my player stats from my database to my unity game.The thing is when i run the game in the editor everything is fine but when i’m playing it on my android phone the stats are not there.Here is my script

using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class displayDataFromPhp : MonoBehaviour
{
    public static displayDataFromPhp _INstance;
    public Text namee;
    public Text lvl;
    public Text atc;
    public Text def;
    public Text cash;
    public Text hp;
    private GameObject _Manager;
    public string warriorname;
    public string dbUser;
    public string dbMoney;

    string answer;
    public string[] stats;
    string url = "http://ptixiaki.sotirisoikonomou.com/CodeIgniterUnity/index.php/Users/guser";

 
    public void Start()
    {
        if (_INstance == null)
        {

            _INstance = this;
            DontDestroyOnLoad(this.gameObject);
            _Manager = GameObject.Find("playerStats");
        }
        else if (_INstance != this)
        {
            Destroy(gameObject);
        }

        WWWForm www = new WWWForm();
        www.AddField("user", internetCalls._Instance.LoggedInUsername);// stelno sto arxeio tis php(contoller users)stin function guser to global username pou exo parei gia na dei an uparxei stin vasi
        WWW get_www = new WWW(url, www);
        StartCoroutine(WaitForRequest(get_www));

    }
    //Our Coroutine for getting the data
    IEnumerator WaitForRequest(WWW www)
    {
        yield return www;
      
        // check for errors
        if (www.error == null)
        {

            //Assign the data that was fetched to the variable answer
            answer = www.text.ToString();
            stats = answer.Split(","[0]);
            warriorname = stats[0];//to name
            dbUser = stats[6]; // to username
            dbMoney = stats[4]; // ta lefta
        }
        else {
            Debug.Log("WWW Error: " + www.error);
         
        }
    }

    //GUI Components

    void OnGUI()
    {
        namee.text = stats[0];  //emfanizei apo tin vasi mou ta stoixeia
        lvl.text = stats[1];
        atc.text = stats[2];
        def.text = stats[3];
        cash.text = stats[4];
        hp.text = stats[5];

    }

 
}

You probably want to set your labels when you get a response and not in the OnGUI method which is to be used for the legacy GUI system.

In addition, more information is needed. What’s not working? Is it a UI problem? Or are you not getting a response?