I’m coming back to Unity after a period of not using it. In previous versions I was able to create stereo VR environments by using the Matrox boxes and drawing to each half of the display, which would have dimensions like 2048x768, these halves are then sent to the two projectors. See
http://local.wasp.uwa.edu.au/~pbourke/miscellaneous/stereographics/Unitystereo/
However in the latest version of Unity3D the initial display dialog doesn’t list the current display resolution (Mac Snow Leopard), in this case 2560x1024. Extremely frustrating as this means I’ve now lost the ability to do stereo.
Is there any way (yet) to actually specify a display resolution or add to the list.