How to implement a special kind of a joystick that appears in a position of tap, behaves like a normal joystick, and disappears on release?
Thanks!
How to implement a special kind of a joystick that appears in a position of tap, behaves like a normal joystick, and disappears on release?
Thanks!
Hi… Have a look at Input.Touch and TouchPhase.
Here’s a link Unity - Scripting API: Touch.phase