Display switching of game objects of different scene

The screen switching, when you want to change the display of the game object, I want to turn ON / OFF the game objects of different scenes.
Whether there is something determined way was fully?
Or, whether there is no choice but to Find the game objects in a script?

Really different it is sufficient that in each scene independent interface, but you want to somehow because there are also otherwise case.

I’d save the value of the on or off somewhere (PlayerPrefs, a game manager, etc) then, on each scene, turn on/off whatever objects you want on its own scene.

It became late, but thank you very much for your answer.
I decided to preserve the price once in PlayerPlef.
Some management becomes complex, so when someone makes me an asset, I’m happy…