I have a script which writes to a text element in my game. It works fine, but I want a different text element on a different part of the screen to display the SAME string.
As far as I can tell, applying the box to my script to write to in the inspector only attaches the one, even if you copy or duplicate them.
I’ve tried making them prefabs but they change back to standard gameobjects on play. Not sure why.
Thanks,