Hey everyone, I would like to display a twitter feed in-game, but I don’t know where to start. I have been looking all over the internet and stumbled on plug-ins like Fabric for Unity by Twitter itself. However, that isn’t quite what I need with the monetization tools and things like that. It seems like a simple task. Does anyone have knowledge about this subject?
use WWW and WWWForm classes to query the Twitter Rest Api : documentation here :
- Authentication overview | Docs | Twitter Developer Platform
- Unity - Scripting API: WWW
- Unity - Scripting API: WWWForm
Some .Net Library you may look into them :
https://github.com/JoeMayo/LinqToTwitter
http://www.springframework.net/social-twitter/
https://www.nuget.org/packages/TweetSharp/
hey, looking to do the same thing, did you ever find out how to do this?
I have no experience with this, but can’t you just use the Twitter API ?
Well, if you think about it, the solution to your problem can be divided to the following:
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Authenticate the player to Twitter, if what’s required is to get the user’s own customized feed.
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Fetch the tweets using Twitter’s API
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Display the tweets in a way that is non-intrusive to the experience
Could you please elaborate if your question is related to all or some of the above?