Display two different screens simultaneously in two devices

Hi, I need to display two different screens of the same app simultaneously in two devices, one being a tablet and the other being a TV.
I’m searching for Bluetooth connections and have bumped into Multi-display Unity documentation (Unity - Manual: Multi-display), but I’m not sure if I’m going through the right way.
On the tablet I would be controlling what shows up on the TV.

Has anyone done anything like that before? What are the ways to do what I need to?
And, to the screens themselves, is it better to do a one big screen and just split them (like showing the upper half on the TV and the lower half on the tablet) or do separate screens and manage them through script?

Thank you

Multi display is when you have 2 monitors connected to the same computer or device. For you to potentially use that with the tablet and TV, the TV will need to appear in the OS as another display attached to the tablet.

Otherwise you’ll need to do a networking solution with multiple Unity builds running. If the TV platform is supported, you might be able to make a Unity build directly for the TV. Though the hardware capabilities of TV’s are pretty limited.

So considering the tablet connected via USB to the TV, one of the solutions (maybe the easiest) would be me doing one big screen and then the TV would show the upper half and the rest would show on the tablet, like one big image that is displayed in two consecutives TVs?

Yeah I haven’t tried anything like that, but it doesn’t sound unreasonable. These type of investigations are why game developers often create prototypes.

Thanks for your help